Updated list of changes: Thursday, April 21, 2011
I think this is a complete list of all of the changes the gameverse as with the Hetalia canonverse. Hopefully no one will find it too offensive. They are there for a few reasons. Like I specified on my blog, I am very picky and I cannot pick what narrative I wanted to represent in personified characters. It was just a difficult situation to deal with, so I decided to make them their own separate entities that explores this world alongside the players.
The characters are not personifications. They are spirits that watch over a territory or people, independent from the politics or populace. In-game, they are explained as:
Guardians: No one knows for sure how they came to exist, except they are born from people and are tasked with watching over them. They never age past maturity, and live as long as an ‘unwritten history’ dictates. They carry the title and status of the land they protect.
Alfred and his siblings are a confusing exception as they are born without ‘people’ or an absolute heritage.
The spirits characters in this game exist to defend the interest of whatever they watch after. Whether it is land or people. In this gameverse, Arthur was never a pirate. He has always been a military man for England, and eventually the British Empire alongside his own siblings.
Arthur was absent for most of Alfred's childhood and Alfred lived alone on his Virginian estate for decades and decades where he became an independent fellow. He was never spoiled and became a self-established young man. The brotherly relationship between the two does not exist in this timeline. Though Arthur found Alfred to be endearing as a child, he was always a busy person who has 'better things' to worry about.
Alfred has no people. Most of the residents of the 13 Colonies are apart of Arthur's herd, as they are British Colonists. They seek to Arthur and his Empire for protection.
Alfred is a mongrel. Unlike many other spirits, he has no identity, no people.
By the French and Indian War, Alfred and Arthur were virtually strangers. Arthur asked for Alfred's assistance because he needed a reliable guide through the wilderness.
The war was a result of people's squabbles. Alfred and Arthur problems stems from Alfred's low class status as a spirit without an identity, pure heritage and his lower status as a colony. Alfred's problems with Arthur stems from his desire to protect the land and the people that resides there, and his wish to "live" a life of his own.